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115 points ibobev | 6 comments | | HN request time: 0.521s | source | bottom
1. georgeecollins ◴[] No.45170781[source]
I think I could add some great entries to this website! When I started at Activision I went through a bunch of old Infocom (Zork/ Planetfall) docs including design docs for games they never made. It taught me a lot.

And then I have my own. I might even still have a cartridge for Halo for the Nintendo DS. It was really pretty nice, but Bungie was like: No way!

replies(4): >>45171364 #>>45172704 #>>45175779 #>>45179635 #
2. brightball ◴[] No.45171364[source]
I wonder how entertaining the old style text games would be with modern AI to help interpret actions that people try to make.
replies(1): >>45175742 #
3. morleytj ◴[] No.45172704[source]
Wait, are you the person who made a prototype of Halo for the DS? That's extremely interesting!
4. RyanOD ◴[] No.45175742[source]
That's a good question. I wonder if part of the charm of the Infocom games was the limited vocabulary. Sometimes it was frustrating, but other times just trying to figure out the correct way to communicate with the game was part of the fun.
5. RyanOD ◴[] No.45175779[source]
I would absolutely LOVE to see those design docs.

I've been playing Zork, Planetfall, Deadline, etc off and on since I was in elementary school. The only Infocom game I've ever successfully solved is Enchanter. My favorite games by far!

These issues of The New Zork Times are fun...

https://infodoc.plover.net/nzt/NZT4.1.pdf

https://infodoc.plover.net/nzt/NZT4.2.pdf

https://infodoc.plover.net/nzt/NZT4.3.pdf

Edit: Added links to NZT

6. sunnybeetroot ◴[] No.45179635[source]
Wow I’m guessing you worked on this Halo DS?

https://m.youtube.com/shorts/-StVwe2D39k

There’s a lot of comments claiming it was a modded Goldeneye DS game, curious if you could confirm.