I recently played through 'Aliens: Dark Descent' which manages to feel like a X-COM game, but real time. It felt like the natural next step for tactic strategy games and was instantly hoked -- I can't imagine returning to the turn-based roll-of-a-dice luck systems after that.
"random-number stuff was really too brutal for a lot of players to handle" -- I never finished XCOM 2 specifically for that reason. I think, having not come from a background of table top RPG's, it just didn't click.
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