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597 points pizlonator | 1 comments | | HN request time: 0s | source
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crawshaw ◴[] No.45134578[source]
It is great that Fil-C exists. This is the sort of technique that is very effective for real programs, but that developers are convinced does not work. Existence proofs cut through long circular arguments.
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johncolanduoni ◴[] No.45134840[source]
What do the benchmarks look like? My main concern with this approach would be that the performance envelope would eliminate it for the use-cases where C/C++ are still popular. If throughput/latency/footprint are too similar to using Go or what have you, there end up being far fewer situations in which you would reach for it.
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pizlonator ◴[] No.45134852[source]
Some programs run as fast as normally. That's admittedly not super common, but it happens.

Some programs have a ~4x slowdown. That's also not super common, but it happens.

Most programs are somewhere in the middle.

> for the use-cases where C/C++ are still popular

This is a myth. 99% of the C/C++ code you are using right now is not perf sensitive. It's written in C or C++ because:

- That's what it was originally written in and nobody bothered to write a better version in any other language.

- The code depends on a C/C++ library and there doesn't exist a high quality binding for that library in any other language, which forces the dev to write code in C/C++.

- C/C++ provides the best level of abstraction (memory and syscalls) for the use case.

Great examples are things like shells and text editors, where the syscalls you want to use are exposed at the highest level of fidelity in libc and if you wrote your code in any other language you'd be constrained by that language's library's limited (and perpetually outdated) view of those syscalls.

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otabdeveloper4 ◴[] No.45135063[source]
All code is perf-sensitive.

Also, literally every language claims "only a x2 slowdown compared to C".

We still end up coding in C++, because see the first point.

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pizlonator ◴[] No.45135091[source]
I’m not claiming only 2x slowdown. It’s 4x for some of the programs I’ve measured. 4x > 2x. I’m not here to exaggerate the perf of Fil-C. I actually think that figuring out the true perf cost is super interesting!

> All code is perf-sensitive.

That can’t possibly be true. Meta runs on PHP/Hack, which are ridiculously slow. Code running in your browser is JS, which is like 40x slower than Yolo-C++ and yet it’s fine. So many other examples of folks running code that is just hella slow, way slower than “4x slower than C”

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otabdeveloper4 ◴[] No.45135732[source]
All code is perf-sensitive. Not all code is important enough to be written as we'd like it to be.
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gf000 ◴[] No.45136736[source]
Then why use C? Take a look at actually perf-sensitive hot loops, and they are predominantly some inline assembly with a bunch of SIMD hacks, which can be 1000x times faster than C...
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1. otabdeveloper4 ◴[] No.45149572[source]
Unfortunately inline assembly isn't portable even to different revisions of one CPU architecture, much less different ones.