←back to thread

168 points mindbrix | 2 comments | | HN request time: 0s | source
Show context
mindbrix ◴[] No.45090554[source]
I've been working on this problem on and off for over 10 years.

AMA ;-)

replies(10): >>45135183 #>>45135904 #>>45136129 #>>45136397 #>>45136649 #>>45137089 #>>45137395 #>>45138275 #>>45138939 #>>45140931 #
SandmanDP ◴[] No.45140931[source]
Are there any culling optimizations for unseen elements when layering SVG images? Looks like this isn’t an optimization that comes out-of-the-box with OpenVG and all the major web browsers needed to add this, so wondering what your solution is doing.
replies(1): >>45141311 #
1. mindbrix ◴[] No.45141311[source]
The depth buffer is used for opaque path interiors.
replies(1): >>45142796 #
2. SandmanDP ◴[] No.45142796[source]
Does that mean there’s no culling for overlapping elements? Sorry, just trying to understand your response.