I hacked up a version of minesweeper that was “forgiving:” if there was no selection that was provably safe, it gave you a safe move. If you picked any square that was not provably a bomb, it would not be a bomb.
Typically, as long as you don’t select a number of bombs equal to the number of squares , your first move is safe. I just extended that for the whole game.
If you select N-1 bombs, you always win on the first move..
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