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Physically based rendering from first principles
(imadr.me)
287 points
imadr
| 1 comments |
02 Sep 25 18:07 UTC
|
HN request time: 0.214s
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source
1.
avereveard
◴[
03 Sep 25 10:41 UTC
]
No.
45114227
[source]
▶
>>45106846 (OP)
#
Related: creating a virtual camera and using blender path tracing to simulate light capture from a camera in virtual space
https://youtu.be/YE9rEQAGpLw?si=2YArt9l95c7VUCqa
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