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Making Minecraft Spherical

(www.bowerbyte.com)
899 points iamwil | 1 comments | | HN request time: 0.205s | source
1. ChrisGreenHeur ◴[] No.45099382[source]
Should have used a tetrahedra the size of the world sphere, and subdivided it until the smallest size of a voxel is reached, based on camera location. Then convert it to triangles where it intersects with air.

Then you get automatic LOD.