←back to thread

521 points OlympicMarmoto | 1 comments | | HN request time: 0.204s | source
Show context
Aurornis ◴[] No.45069549[source]
> They also got me reported to HR by the manager of the XROS effort for supposedly making his team members feel bad

I've only seen John Carmack's public interactions, but they've all been professional and kind.

It's depressing to imagine HR getting involved because someone's feelings had been hurt by an objective discussion from a person like John Carmack.

I'm having flashbacks to the times in my career when coworkers tried to weaponize HR to push their agenda. Every effort was eventually dismissed by HR, but there is a chilling effect on everyone when you realize that someone at the company is trying to put your job at stake because they didn't like something you said. The next time around, the people targeted are much more hesitant to speak up.

replies(17): >>45069589 #>>45069664 #>>45069669 #>>45069938 #>>45069973 #>>45070032 #>>45070078 #>>45070216 #>>45070238 #>>45070309 #>>45070347 #>>45071212 #>>45071220 #>>45071329 #>>45071667 #>>45072703 #>>45073186 #
randall ◴[] No.45069589[source]
meta was a weird place for a while. because of psc (the performance rating stuff) being so important… a public post could totally demoralize a team because if a legend like carmack thinks that your project is a waste of resources, how is that going to look on your performance review?

impact is facebook for “how useful is this to the company” and its an explicit axis of judgement.

replies(3): >>45070105 #>>45070861 #>>45071975 #
aprilthird2021 ◴[] No.45070105[source]
But... That's not an HR violation. If something a team is working on is a waste of resources, it's a waste. You can either realize that and pivot to something more useful (like an effort to take the improvements of the current OS project and apply them to existing OSes), or stubbornly insist on your value.

Why is complaining to HR even an option on the table?

replies(3): >>45070140 #>>45070242 #>>45071577 #
firesteelrain ◴[] No.45070242[source]
One could argue that if it’s not in your swim lane, you just let it fail. And if you aren’t that person’s manager, you tell them the code or design that you are reviewing and thus the gatekeeper is not adequate. Politely. You said your part and no need to get yourself in trouble. Document and move on. If the company won’t listen then you move on. No need to turn it into a HR issue.
replies(2): >>45070661 #>>45070826 #
alanbernstein ◴[] No.45070826[source]
Carmack's swim lane was exceptionally wide. My understanding was that this sort of criticism was actually his main job duty.
replies(2): >>45070905 #>>45071438 #
gafferongames ◴[] No.45070905[source]
Imagine being a meta engineer and not taking Carmack's advice seriously.

Why the fuck is he even hired there if you are not going to listen to him.

Dude has forgotten more things about game development than you will ever know...

replies(1): >>45070989 #
dedup-com ◴[] No.45070989[source]
There were quite a few of high-caliber individuals with equally impressive resumes in the organization to match Carmack's wisdom and ego.
replies(2): >>45072057 #>>45075353 #
Tostino ◴[] No.45072057[source]
The metaverse has really showcased that.

They finally have feet now, right?

Only light fun. I'm just a little perplexed at their progress and direction over the past 7-8 years. I don't understand how they can have so many high caliber people and put out...that.

replies(1): >>45087331 #
1. dedup-com ◴[] No.45087331[source]
First of all, AR/VR is a tough problem space, often for reasons not immediately obvious to common folk. Second, Facebook in my opinion is a wrong home for long-term efforts that may not bear fruit for many years, with its 6-month attention span of employee performance management and its "move fast and break things" culture (both of which clashed with the meticulous hardware-oriented Oculus culture). And finally, a significant portion of people working in AR/VR didn't believe in AR/VR as a product. Some were there for the gravy train, some were there for interesting OS work, some were there for bleeding-edge technology, but I'd say less than half would say "we're working on something that people will love and pay money for". To me it felt more like well-funded academia even and less like a startup (which it was supposed to be).