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1534 points nromiun | 1 comments | | HN request time: 0.244s | source
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defanor ◴[] No.45081057[source]
I think most programmers agree that simpler solutions (generally matching "lower cognitive load") are preferred, but the disagreements start about which ones are simpler: often a lower cognitive load comes with approaches one is more used to, or familiar with; when the mental models one has match those in the code.

For instance, the article itself suggests to use early/premature returns, while they are sometimes compared to "goto", making the control flow less obvious/predictable (as paxcoder mentioned here). Intermediate variables, just as small functions, can easily complicate reading of the code (in the example from the article, one would have to look up what "isSecure" means, while "(condition4 && !condition5)" would have shown it at once, and an "is secure" comment could be used to assist skimming). As for HTTP codes, those are standardized and not dependent on the content, unlike custom JSON codes: most developers working with HTTP would recognize those without additional documentation. And it goes on and on: people view different things as good practices and being simpler, depending (at least in part) on their backgrounds. If one considers simplicity, perhaps it is best to also consider it as subjective, taking into account to whom it is supposed to look simple. I think sometimes we try to view "simple" as something more objective than "easy", but unless it is actually measured with something like Kolmogorov complexity, the objectivity does not seem to be there.

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1. nurettin ◴[] No.45082899[source]
Unfortunately there is no one definition of simple, because developers call simple "whatever they are used to" rather than an objective measure such as "the least branching" or "the fewer lines of code".

The best I can come up with is "code that causes the least amount of scrolling" which is hard to measure and may be mitigated with IDE help.