←back to thread

1534 points nromiun | 1 comments | | HN request time: 0.212s | source
Show context
defanor ◴[] No.45081057[source]
I think most programmers agree that simpler solutions (generally matching "lower cognitive load") are preferred, but the disagreements start about which ones are simpler: often a lower cognitive load comes with approaches one is more used to, or familiar with; when the mental models one has match those in the code.

For instance, the article itself suggests to use early/premature returns, while they are sometimes compared to "goto", making the control flow less obvious/predictable (as paxcoder mentioned here). Intermediate variables, just as small functions, can easily complicate reading of the code (in the example from the article, one would have to look up what "isSecure" means, while "(condition4 && !condition5)" would have shown it at once, and an "is secure" comment could be used to assist skimming). As for HTTP codes, those are standardized and not dependent on the content, unlike custom JSON codes: most developers working with HTTP would recognize those without additional documentation. And it goes on and on: people view different things as good practices and being simpler, depending (at least in part) on their backgrounds. If one considers simplicity, perhaps it is best to also consider it as subjective, taking into account to whom it is supposed to look simple. I think sometimes we try to view "simple" as something more objective than "easy", but unless it is actually measured with something like Kolmogorov complexity, the objectivity does not seem to be there.

replies(9): >>45081450 #>>45081668 #>>45082133 #>>45082314 #>>45082455 #>>45082707 #>>45082777 #>>45082899 #>>45083671 #
1. zakirullin ◴[] No.45082455[source]
Cognitive load depends on the mental models one has, yes.

> The problem is that familiarity is not the same as simplicity. They feel the same — that same ease of moving through a space without much mental effort — but for very different reasons. Every “clever” (read: “self-indulgent”) and non-idiomatic trick you use incurs a learning penalty for everyone else. Once they have done that learning, then they will find working with the code less difficult. So it is hard to recognise how to simplify code that you are already familiar with. This is why I try to get “the new kid” to critique the code before they get too institutionalised!

This was explored in the latter part of the article.