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70 points shivajikobardan | 1 comments | | HN request time: 0.218s | source

parametric cubic curve

boundary representation

blending function

spline

b-spline

cubic bezier curve

de casteljau algorithm

I have been diving into these topics since few days and I have not understood anything. I tried peter shirley's textbook on Computer Graphics. Foley et al, Hearn baker etc...

It is clear to me that I lack the mathematics preriquisites for understanding this. Thus, I am deeply asking for resources that I can do to brush up. Me being a computer engineering graduate I have done math classes, it is just that I became like a calculator instead of understanding the logic behind doing the formulas and steps so need a short revision.

1. happy2behere ◴[] No.45066762[source]
For: spline, b-spline, cubic bezier curve, de casteljau algorithm

The good & old "The Nurbs Book" by Pieg and Tiller. You said you were a Computer Engineering Graduate, so I assume you know the basics of matrix multiplication, polynomials, etc? There's not much more needed than that, maybe some basic Calculus, understanding definition of limits and derivatives so things like continuity of knots make sense. Maybe a little knowledge on numerical methods is good, like some fixed-point iteration methods (Newton's).