There's more to it than that of course. For example working out equations for tangents to curves will become important. But start with the above. You mention de casteljau algorithm, I am not familiar with that, but it looks like it might be heading more into algebra, in particular manipulating polynomials, which you learn to write down in high-school, study more in pre-calculus and calculus, but can get pretty complicated, for example if you want to solve a quintic equation.
Two elementary books:
McDougal, Little, "Geometry for Enjoyment and Challenge"
Joseph H. Kindle, "Theory and Problems of Plane and Solid Analytic Geometry (Shaum's outline)"
The following are approachable, but don't directly address your interest in curves:
Joseph O'Rourke, "Computational Geometry in C," second edition (basics everyone should know, starts with primitives like knowing the best way to compute the intersection of two line segments.
Christer Ericson, "Real-time collision detection" (a bit more specific, but a fantastic book, recommended to me here on HN in the past)
And of course I must reference Inigo Quilez' [2] "SDF of a ..." videos which give an illuminating perspective on using equations to describe geometry[3].
[1] https://math.libretexts.org/Bookshelves/Applied_Mathematics/...
[3] SDF of a Line https://www.youtube.com/watch?v=PMltMdi1Wzg
EDIT: some of the IRC servers have #math channels, and some of those are open to drop ins asking questions like yours (others seem to be full of people studying for exams).