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358 points maloga | 1 comments | | HN request time: 0.207s | source
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deadbabe ◴[] No.45005551[source]
A developer who can build a game by hand in 24 hours could probably build and publish something very polished and professional on Steam within 3 days using LLMs, which leads to some kind of software Fermi paradox: where are all the games??
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1. Ekaros ◴[] No.45006973[source]
That misses huge parts of games. Actual content. Could be story, could be levels, could be features, could be item design, could be balance.

All of these take time and many of them are iterative processes where you might not even know if it fits or is right before multiple tries.