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269 points OlympicMarmoto | 1 comments | | HN request time: 0s | source

I discovered this collision detection algorithm during COVID and finally got around to writing about it.

github repo: https://github.com/cairnc/sat_blog

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ttw44 ◴[] No.44521183[source]
This stuff is always so interesting to me because this is the part/step of solo game-development where people don't make too much content about it online, so you need to find books/scraps of content about rolling your own complex physics engine. It's all knowledge that's stuck in the industry/random github repos it seems.
replies(1): >>44521227 #
1. RobRivera ◴[] No.44521227[source]
Im reading 'Primer on 3D Math for Graphics Programmers"

I highly recommend it to you.