←back to thread

175 points chilipepperhott | 1 comments | | HN request time: 0.23s | source
Show context
danjl ◴[] No.44474553[source]
The reason it's easier to scale local software is that it does not rely on cloud resources. As a result it's cheaper for a startup to distribute local first software since they don't need the infrastructure of a traditional cloud app. The problem is there is no business model for local first software like there is for subscriptions with SaaS. Traditional desktop apps were sold as single purchase items on CDs. That just doesn't work for local first software, since you probably just navigate to a website to get the software.
replies(7): >>44474603 #>>44474624 #>>44474662 #>>44474756 #>>44474763 #>>44474940 #>>44475747 #
1. al_borland ◴[] No.44474756[source]
Developers can charge money, or subscriptions, for local apps as well. They can probably charge less, as they don't have a cloud provider to pay to host everything. This is pretty common with mobile apps.