In this game, there was a city where I did so many quests for the guards that my reputation with the "corrupt guards" fell low enough that they would kill me on sight. Playing a good-guy character got me killed, and then I couldn't play anymore in the city where I'd spent most of my gametime.
I would have been angry at the unfairness, but it was such a unique quirk to see in a game, and I've never seen it replicated anywhere.
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