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268 points zayat | 1 comments | | HN request time: 0.209s | source
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SlowTao ◴[] No.44449154[source]
While I love the ASCII art, yeah... thats not how the moon phase works. At half moon it should be exactly half occluded, so like it was cut in half, not just a weird circle cut out.

This is something that partially bothered me about GTA San Andreas on Ps2. They used the same trick as here but I would give them a pass because it was just a small detail on a large simulation on an already very limited system.

There are some great bones here on the site, just need to tweak the shadow and it can be a 10 out of 10.

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kingstnap ◴[] No.44449386[source]
Yeah they seem to have drawn it as a dark circle going across for some reason.

But earth's shadows aren't what create moon phases IRL. The real moon phases are from the sun lighting the moon from different angles so this is just super weird.

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andreareina ◴[] No.44450585[source]
Some reason probably being that it's easier
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noduerme ◴[] No.44452062[source]
yet an incredibly basic and stupid oversight when the only point of your site is to show the phase of the moon.

I'm voting that this was vibe-coded by an LLM on behalf of someone who not only didn't write the code but didn't bother to look at a picture of the moon or look at the sky before deploying it. If so, it's almost the perfect Platonic example of "what could possibly go wrong?"

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1. bstsb ◴[] No.44454586[source]
in this case the code is publicly available on github and it doesn't have any obvious hallmarks of LLM generation.

(for example the comments are all capitalized, there's inconsistent indentation)