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Stop Killing Games

(www.stopkillinggames.com)
253 points MYEUHD | 1 comments | | HN request time: 0s | source
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hombre_fatal ◴[] No.44446623[source]
The obvious case where this makes sense are single-player games that require internet access before they even launch, like when you need to link a Microsoft account to play Forza.

But it's less obvious to me how the legislation should work for a multiplayer-only game that goes out of business. I suppose it should require a refund at some point. But at what point?

Steam only lets you refund a game that you played for less than two hours.

And if you think that's not long enough, there's surely some time period where you can agree that you've got your money's worth. Kind of like how you lose the ability to say "I didn't like it" after you ate your whole dinner at a restaurant.

Yet in the comments here someone gives an example of three years of online support which is insane. Why is multiplayer special? Should Steam also let you refund any game until three years elapse?

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djhworld ◴[] No.44447096[source]
I've been reading the FAQ on the stop killing games website - they are not arguing for refunds, they're arguing for a EOL plan to be put in place for games

> No, we are not asking that at all. We are in favor of publishers ending support for a game whenever they choose. What we are asking for is that they implement an end-of-life plan to modify or patch the game so that it can run on customer systems with no further support from the company being necessary. We agree that it is unrealistic to expect companies to support games indefinitely and do not advocate for that in any way.

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fvdessen ◴[] No.44447564[source]
Modifying the game so that it runs offline is supporting the game. Three years after releasing a game, the devs who made it are usually long gone, busy on other projects, the libraries and framework used are out of date, out of support, etc. at that point making any change (or even building the project!) is a significant effort.
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1. skotobaza ◴[] No.44447775[source]
It's a "significant effort" only because it was made this way. You can design it to be easy hostable. It's just that there is no reason to do so currently. Stop killing games tries to give some legal reason.