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Stop Killing Games

(www.stopkillinggames.com)
253 points MYEUHD | 1 comments | | HN request time: 0.2s | source
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royal__ ◴[] No.44446769[source]
As others have noted, the problem is often with keeping servers running. It's impossible to predict how successful a game will be in the long term, so the publisher can't make any claims to it's longevity. And, it doesn't make any sense to keep servers running if there's not enough income flow. Where this is really an issue is MMOs. Games like Forza already have some solutions: online features are eventually disabled, but you can still play the core game.
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1. nirava ◴[] No.44447461[source]
Don't keep the server running. Let others put up servers.

Either release the server binary or code or publish the bare minimum API spec so others can build a server from scratch. Strip away any proprietary stuff. And don't sue when other people have server up and playing your game.