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Stop Killing Games

(www.stopkillinggames.com)
253 points MYEUHD | 2 comments | | HN request time: 0s | source
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andrecarini ◴[] No.44447202[source]
Lots of bad takes in this thread. The whole idea behind this is just to stop defrauding customers that buy your software and then are left holding the bag. Nobody is asking for developers to keep running server infra for eternity.

Any of the following options are enough to satisfy this proposal:

- Put an expiration date on the storefront and make it clear that your software is not guaranteed to continue working after date X.

- Have your server source code (stripped down of proprietary stuff) ready for public release at EoL.

- Allow customers to reverse engineer the binaries and communication protocol after EoL.

- Package dedicated server binaries with the game and allow customers to connect to it via a LAN or direct IP option.

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1. nirava ◴[] No.44447371[source]
I'm more and more baffled the more I go through this thread.

It is as easy as saying, "this game you're buying won't run after 2030"

Or publishing the bare minimum APIs you'd need to simulate to get the game to function. We have great people in the community that will make stuff work on their own, no instructions required.

Just don't go out of your way to destroy your game.

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2. rasz ◴[] No.44453047[source]
But why would anyone buy battlefield of war 2028 if I dont destroy previous version?