←back to thread

265 points colejohnson66 | 1 comments | | HN request time: 0.206s | source
Show context
pipes ◴[] No.44424698[source]
Whenever I'm playing a game via emulation and I get stuck, I do end up wondering if it's a bug in the emulator. This particular issue, I would have assumed the game was designed this way it and is just difficult.

Not quite related, but i get a similar feeling if the game seems really tough: "is this due to emulation latency". I went down a rabbit hole on this one and built myself a mister FPGA!

replies(5): >>44424861 #>>44424880 #>>44425081 #>>44426292 #>>44426633 #
1. bigstrat2003 ◴[] No.44426633[source]
I only ever played DKC on ZSNES, and I had no idea that this was an emulator bug until reading the article. Like you said, I just assumed that it was the intended game design to time your launch from the barrel so that it was the correct angle. It blew my mind to learn that it was a bug!