I'm working on Botnet of Ares [0], a hacking roguelike set in a cyberpunk world where everything is connected.
[0] https://store.steampowered.com/app/3627290/Botnet_of_Ares/
replies(1):
[0] https://store.steampowered.com/app/3627290/Botnet_of_Ares/
What language have you been using for the game logic? Straight up GDscript or are you using a different language binding?