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439 points david927 | 4 comments | | HN request time: 0.001s | source

What are you working on? Any new ideas which you're thinking about?
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tiniuclx ◴[] No.44420382[source]
I'm working on Botnet of Ares [0], a hacking roguelike set in a cyberpunk world where everything is connected.

[0] https://store.steampowered.com/app/3627290/Botnet_of_Ares/

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1. hannofcart ◴[] No.44420851[source]
Hi, just curious: what's the UI framework/game engine/whatever you are using to render your GUI?
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2. tiniuclx ◴[] No.44421018[source]
Thanks for asking, the game is made in Godot. It's great for UI heavy gameplay such as my game, and an absolute joy to work with.
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3. hannofcart ◴[] No.44425529[source]
Great to hear that.

What language have you been using for the game logic? Straight up GDscript or are you using a different language binding?

replies(1): >>44430880 #
4. tiniuclx ◴[] No.44430880{3}[source]
Yup, straight up GDscript so far. It's a wonderful language for iterating quickly - and so far I have not needed the extra performance of C#. And the performance bottlenecks that are in place so far are mostly due to the architecture - massive gains to be had by just refactoring some GDscript, don't really need to change language.