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439 points david927 | 1 comments | | HN request time: 0.207s | source

What are you working on? Any new ideas which you're thinking about?
1. RobRivera ◴[] No.44418126[source]
Still working on my video game.

I didnt realize how much overhead an sfml window draw call has, granted I have yet to target optimizing that yet.

Seems like my first candidate for multithreading; also I think the scheme I implemented for how to manage texture/sprite switching is advised against and may need to slightly refactor how I store and swap based on object state.

Yeet