https://knight.sc/reverse%20engineering/2018/11/19/game-boy-...
"The idea was that if you were an unlicensed Nintendo developer and you produced an unlicensed game you would have to reproduce Nintendos logo which is a registered trademark. This would in turn allow Nintendo to manually enforce anti-piracy measures through litigation."
Second, that was the US ruling, I have no idea of how the rest of the world, specifically japan, views using a trademark like this. I do know japan is weirdly(at least to US sensibility) strict about copyright and trademark law.
So it was an attempt by Nintendo(and Sega) to have a legal crowbar to use to control third party use of their system. In the US it was ruled that this would not work for Sega. So Nintendo probably never used it for that purpose (in the US)