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402 points _JamesA_ | 1 comments | | HN request time: 0.404s | source
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haswell ◴[] No.44382004[source]
In my purely anecdotal experience over the last few years, performance ranking is as follows:

1. Steam on Linux via Proton + Wayland (Niri)

2. Steam on Linux via Proton + X11 (Xfce)

3. Steam on Windows

4. Games on Linux launched via other means (it's possible I was missing out on certain flags/optimizations, but this is just about the average experience)

The biggest thing I noticed when switching to Linux was an improvement in framerate consistency, i.e. I'd have fewer situations where the framerate would drop momentarily. Games felt more solid and predictable.

The biggest thing I noticed when switching from X11/Xfce to Wayland/Niri was just an overall increase in framerate. I'd failed this jump many times over the years, so it was notable when I jumped and stayed there earlier this year.

It does feel like games take longer to launch on average, but this makes sense given the fact that it's launching via Proton/Wine.

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1. diggan ◴[] No.44388956[source]
> It does feel like games take longer to launch on average, but this makes sense given the fact that it's launching via Proton/Wine.

Also anecdotal, but I feel like Steam games on Linux compile shaders on the CPU, and maybe not super optimized, compared to Windows where they either ship with precompiled shaders, or it might use the GPU?

Still, the very same games runs better on Wayland+Linux too for me, than on Windows, way less stutters in particular as you mention.

But I'm not sure if it's because of OS differences, or that it's so much easier to end up bloating a Windows install. I can't say I treat them the same, as one is mostly a work environment and the other one purely entertainment and creative usage.