←back to thread

Microsoft Dependency Has Risks

(blog.miloslavhomer.cz)
151 points ArcHound | 2 comments | | HN request time: 0.491s | source
Show context
bob1029 ◴[] No.44382065[source]
The trick with Microsoft is to very carefully separate the good parts from the bad ones.

Labeling all of Microsoft as banned is really constraining your technology options. This is a gigantic organization with a very diverse set of people in it.

There aren't many things like .NET, MSSQL and Visual Studio out there. The debugger experience in VS is the holy grail if you have super nasty real world technology situations. There's a reason every AAA game engine depends on it in some way.

Azure and Windows are where things start to get bad with Microsoft.

replies(9): >>44382293 #>>44382372 #>>44382784 #>>44383037 #>>44383467 #>>44385139 #>>44385191 #>>44385341 #>>44385567 #
1. msgodel ◴[] No.44385191[source]
If you're not doing C++ gdb is pretty good, most people just don't know how to use it.
replies(1): >>44385358 #
2. windward ◴[] No.44385358[source]
Maybe it's baby duck syndrome, but I've gone out of my way to use gdb over VS's debugger. A simple .gdbinit has more expressive scripting power than a GUI can ever allow.