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Microsoft Dependency Has Risks

(blog.miloslavhomer.cz)
152 points ArcHound | 1 comments | | HN request time: 0.297s | source
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bob1029 ◴[] No.44382065[source]
The trick with Microsoft is to very carefully separate the good parts from the bad ones.

Labeling all of Microsoft as banned is really constraining your technology options. This is a gigantic organization with a very diverse set of people in it.

There aren't many things like .NET, MSSQL and Visual Studio out there. The debugger experience in VS is the holy grail if you have super nasty real world technology situations. There's a reason every AAA game engine depends on it in some way.

Azure and Windows are where things start to get bad with Microsoft.

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duped ◴[] No.44383037[source]
Microsoft, for all their warts, has the absolute best documentation for every public API in Windows. I'd go so far as to say it's better on average than manpages in Linux and BSD and light years better than the actively hostile bullshit from Apple.

Submitting a bug report though, you gotta know people or know where to ask.

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1. userbinator ◴[] No.44384046[source]
The old documentation was the best. The new stuff is a mix of barely acceptable and absolute crap, and some of it is even AI-generated. Here's a recent funny:

https://learn.microsoft.com/en-us/windows-hardware/drivers/u...

"The characteristics of the endpoint determine the size of each packet is fixed and determined by the characteristics of the endpoint."