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Microsoft Dependency Has Risks

(blog.miloslavhomer.cz)
151 points ArcHound | 1 comments | | HN request time: 0.209s | source
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bob1029 ◴[] No.44382065[source]
The trick with Microsoft is to very carefully separate the good parts from the bad ones.

Labeling all of Microsoft as banned is really constraining your technology options. This is a gigantic organization with a very diverse set of people in it.

There aren't many things like .NET, MSSQL and Visual Studio out there. The debugger experience in VS is the holy grail if you have super nasty real world technology situations. There's a reason every AAA game engine depends on it in some way.

Azure and Windows are where things start to get bad with Microsoft.

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gerdesj ◴[] No.44382293[source]
"There aren't many things like .NET, MSSQL and Visual Studio out there. The debugger experience in VS is the holy grail if you have super nasty real world technology situations. There's a reason every AAA game engine depends on it in some way."

I'm not interested in AAA games engines writing and nor is most of the world. If that is it, then you have damned MS with (very) faint praise.

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1. mamcx ◴[] No.44383208[source]
Well. this is clearly just a example of a hard problem where MS tools are good for.

The MOST common developer that work on MS stack is in business apps and web, data, integration stuff.

There is much better fit for MS and there is NO good counterpart in OSX or Linux.

One of the major shocks I get when starting to work on OSX is how much less developed EVERYTHING is outside the ms stack.

The only good reason you have a life working in OSX and less in Linux is because the web lower the playing field.

But if this were a contest of "native" vs "native" is clear MS stack is ahead.

(Much more before, because of course the web change the equation so you can claim things FOR THE WEB are better on linux and even osx)