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Ancient X11 scaling technology

(flak.tedunangst.com)
283 points todsacerdoti | 1 comments | | HN request time: 0.232s | source
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creatonez ◴[] No.44370413[source]
> Perhaps not the most exciting task, but I figure it’s isomorphic to any other scaling challenge

And doing this for everything in the entire ecosystem of ancient GUI libraries? And dealing with the litany of different ways folks have done icons, text, and even just drawing lines onto the screen? That's where you run into a lot of trouble.

replies(1): >>44370542 #
q3k ◴[] No.44370542[source]
Right, it's much easier to also re-engineer all of X11 into Wayland at the same time :).
replies(1): >>44372654 #
1. kllrnohj ◴[] No.44372654[source]
The whole point of Wayland is to not include all of X11. There's a lot of X11 that's just obsolete cruft, like the entire drawing model