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263 points foxtacles | 2 comments | | HN request time: 0.418s | source
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tempaway43563 ◴[] No.44353729[source]
I remember watching my young nephew play Lego Island and the introductory video where the camera flies around the island is amazing. But then he was totally baffled by the 'main menu' when some excited lego guy babbles instructions at you in flowery hard-to-follow language, and you had to do abtract things like write in a book or drag icons onto the map before you got to do anything fun like racing cars. I think he could have clicked around that screen for hours and never realised he had to drag the people onto the map.

Great game but they wouldn't make it like that now. Its like a grown ups idea of an interface that a young child would like, rather than something actually tested.

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1. brettermeier ◴[] No.44354207[source]
I also struggled and quit after 10 seconds or something not getting onto the island ^^
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2. msgodel ◴[] No.44354426[source]
You have to click the red arrows a couple times then go through the rotating door.

I don't remember struggling with it much as a kid tbh.

I've thought about what I used to do with computers before and realized I used to have way more patience with them than I do now. I remember suffering a lot of the stupidity in qbasic and Turbo Pascal when I was 11. I don't think I would tolerate that today. Lego island seems similar.