I suppose most of this is eaten up by the need to pay apple $99 per year just to run your own app on your own phone for longer than a week.
I suppose most of this is eaten up by the need to pay apple $99 per year just to run your own app on your own phone for longer than a week.
When I buy a device I want to know that I own it, but Apple keeps pushing the narrative that "we LET you use this device in ways we see fit". So basically the customer is just borrowing a device from Apple while paying the full price.
I'm a longtime Apple user but can't shake off this love-hate relationship with the company.
You can only sideload for free if you are willing to reinstall every X days.
They don't need to test an app if you're not asking them to distribute it through their store.
whats the value add of rigourously validating an app that youre only running on your own phone?
That, in their opinion, makes it their job to prevent people from permanently installing software on other people’s phones. I’m sure they would remove the “permanently” if they could, but developers have to test builds so frequently that they can’t review them all.
There are simpler and more usable options that are more defensible than what they do today.
Recently I had an app for a customer. Approved easily by Apple. Rejected by Google.
The reason given by Google was completely meaningless in the context of the app. When this happens, I usually make a bullshit change, increment the version, and submit again. That was also rejected in this case. I asked for more info and they provided a meaningless screenshot of the app - that was all. So I appealed. That was also useless! They provided no info to help.
Eventually I just created a new Google Play account and re-submitted a new version of the app, and it was accepted near immediately.
I've had some annoying experiences with Apples review process but it is gold compared to Google Play.