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827 points surgomat | 1 comments | | HN request time: 0.206s | source

I was the main contributor to workout.lol, an open-source fitness app to easily build a workout routine. The project had traction (1.4k GitHub stars, 95 forks, ~20K visits/month), but was eventually sold due to video licensing hurdles. The new owner stopped maintaining it, and the repo went abandoned.

Over the next 9 months, I sent 15 emails to try to save it : no replies. Feature requests & issues were ignored. The community was left with a "broken" tool let's say.

I couldn't just let it die So I built the new version from scratch with the same open-source spirit, but a better architecture long-term vision, more features and no license problems.

It's called : Workout.cool (https://workout.cool). What it offers: 100% open-source, MIT-licensed - 1200+ exercises (with videos, attributes, translations) - Progress tracking - Multilingual-ready - Self-hostable

I'm not doing this for money. I'm doing it because I believe in open fitness tools, and I’ve been passionate about strength training for 15+ years.

If this resonates with you, feel free to: - Star the repo - Share with fitness/tech friends - Suggest features - Contribute code/design/docs

Together, we can build the open-source fitness platform we all wanted to easily build a workout routine and get in shape

Website: https://workout.cool GitHub: https://github.com/Snouzy/workout-cool

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atrus ◴[] No.44309875[source]
I was just poking around, but how/why aren't there issues with the videos now. Sure you're just embedding youtube videos, but what's to stop them from taking that down?

Are there really no open licensed workout-movement animations out there? That sounds like a fun beginner animation project honestly.

replies(1): >>44312151 #
1. surgomat ◴[] No.44312151[source]
The videos currently embedded are "watermarked" and come from a partner app that granted permission to use them for this open-source project.

I wanted to make sure everything is legally safe and not just scraped or reused without rights.

Producing proper 3D exercise videos is actually VERY expensive we’re talking €10–20 per animation, or thousands of euros per month if you go through a good/high quality API provider. That’s why it's such a tough space for open-source tools to compete in.

Long-term, I'd love to help build a community-driven, open-licensed library of movement animations but until then, this partnership was the best balance between cost, legality, and quality.

Thanks for raising it