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124 points akktor | 6 comments | | HN request time: 1.008s | source | bottom

This question's for all those cool projects or skills you're secretly fascinated by, but haven't quite jumped into. Maybe you feel like you just don't have the right "brain" for it, or you're not smart enough to figure it out, or even worse, you simply have no clue how or where to even start.

The idea here is to shine a light on these hidden interests and the little (or big!) mental blocks that come with them. If you're already rocking in those specific areas – or you've been there and figured out how to get past similar hurdles – please chime in! Share some helpful resources, dish out general advice, or just give a nudge of encouragement on how to take that intimidating first step.

Let's help each other get unstuck!

1. arkaic ◴[] No.44242618[source]
Game dev. I like the idea of programming the core loops, but cannot fathom getting into assets and art design as I do not have a single artistic bone in my body
replies(2): >>44242743 #>>44248468 #
2. yieldcrv ◴[] No.44242743[source]
Generative AI is helping people express themselves, the ones that were never going to hire the fiverr worker or graphics team to begin with
replies(1): >>44244844 #
3. Revisional_Sin ◴[] No.44244844[source]
But then you risk harassment from the anti-AI crowd.
replies(2): >>44245066 #>>44245371 #
4. yieldcrv ◴[] No.44245066{3}[source]
Generative AI has gotten really good, unless people are told to discern it from being AI generated or human generated, they won’t notice
5. jononor ◴[] No.44245371{3}[source]
Haters gonna hate. Don't let the fear of that stop you.
6. CagedCoder ◴[] No.44248468[source]
Try Pico-8 - The low pixel approach makes it so that those of us with lower artistic abilities don't have to focus on the art since everything is pixelated as the baseline. (Not to say that people aren't doing insane art with it anyways, but the baseline is much lower quality than something like Unreal).