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376 points meetpateltech | 3 comments | | HN request time: 0.415s | source
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johnjwang ◴[] No.44007301[source]
Some engineers on my team at Assembled and I have been a part of the alpha test of Codex, and I'll say it's been quite impressive.

We’ve long used local agents like Cursor and Claude Code, so we didn’t expect too much. But Codex shines in a few areas:

Parallel task execution: You can batch dozens of small edits (refactors, tests, boilerplate) and run them concurrently without context juggling. It's super nice to run a bunch of tasks at the same time (something that's really hard to do in Cursor, Cline, etc.)

It kind of feels like a junior engineer on steroids, you just need to point it at a file or function, specify the change, and it scaffolds out most of a PR. You still need to do a lot of work to get it production ready, but it's as if you have an infinite number of junior engineers at your disposal now all working on different things.

Model quality is good, but hard to say it's that much better than other models. In side-by-side tests with Cursor + Gemini 2.5-pro, naming, style and logic are relatively indistinguishable, so quality meets our bar but doesn’t yet exceed it.

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criddell ◴[] No.44007870[source]
If you aren't hiring junior engineers to do these kinds of things, where do you think the senior engineers you need in the future will come from?

My kid recently graduated from a very good school with a degree in computer science and what she's told me about the job market is scary. It seems that, relatively speaking, there's a lot of postings for senior engineers and very little for new grads.

My employer has hired recently and the flood of resumes after posting for a relatively low level position was nuts. There was just no hope of giving each candidate a fair chance and that really sucks.

My kid's classmates who did find work did it mostly through personal connections.

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_bin_ ◴[] No.44008585[source]
This is a bit of a game theory problem. "Training senior engineers" is an expensive and thankless task: you bear essentially all the cost, and most of the total benefit accrues to others as a positive externality. Griping at companies that they should undertake to provide this positive externality isn't really a constructive solution.

I think some people are betting on the fact that AI can replace junior devs in 2-5 years and seniors in 10-20, when the old ones are largely gone. But that's sort of beside the point as far as most corporate decision-making.

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dorian-graph ◴[] No.44009224[source]
This hyper-fixation on replacing engineers in writing code is hilarious, and dangerous, to me. Many people, even in tech companies, have no idea how software is built, maintained, and run.

I think instead we should focus on getting rid of managers and product owners.

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odie5533 ◴[] No.44009872[source]
As a dev, if you try taking away my product owners I will fight you. Who am I going to ask for requirements and sign-offs, the CEO?
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1. deadmutex ◴[] No.44009972[source]
Perhaps the role will merge into one, and will replace a good chunk of those jobs.

E.g.:

If we have 10 PMs and 90 devs today, that could be hypothetically be replace by 8 PM+Dev, 20 specialized devs, and 2 specialized PMs in the future.

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2. mathgeek ◴[] No.44010795[source]
A 70% reduction in the labor force of product and engineering has a lot of consequences.
3. majormajor ◴[] No.44011503[source]
If you have 10PMs and 90 devs today, and go to 8 "hybrid" PMs + 2 specialized PMs, you're probably still creating backlog items faster than that team can close them.

So you end up with some choices:

* do you move at the same speed, with fewer people?

* do you try to move faster, with less of a reduction in people? this could be trickier than it sounds because if the frequency of changes increases the frequency of unintended consequences likely does too, so your team will have to spend time reacting to that

I think the companies that win will be the second batch. It's what happens today, basically, but today you have to convince VCs or the public market to give you a bunch of more money to hire to 10x the team size. Getting a (one-off?) chance to do that through tooling improvements is a big gift, wasting it on reducing costs instead of increasing growth could be risky.