What changes for you? Nothing unless you start using threads. You probably weren't using threads anyway because there is little to no point in python to using them. Most python code bases completely ignore the threading module and instead use non blocking IO, async, or similar things. The GIL thing only kicks in if you actually use threads.
If you don't use threads, removing the GIL changes nothing. There's no code that will break. All those C libraries that aren't thread safe are still single threaded, etc. Only if you now start using threads do you need to pay attention.
There's some threaded python code of course that people may have written in python somewhat naively in the hope that it would make things faster that is constantly hitting the GIL and is effectively single threaded. That code now might run a little faster. And probably with more bugs because naive threaded code tends to have those.
But a simple solution to address your fears: simply don't use threads. You'll be fine.
Or learn how to use threads. Because now you finally can and it isn't that hard if you have the right abstractions. I'm sure those will follow in future releases. Structured concurrency is probably high on the agenda of some people in the community.
Im not worried about new code. Im worried about stuff written 15 years ago by a monkey who had no idea how threads work and just read something on stack overflow that said to use threading. This code will likely break when run post-GIL. I suspect there is actually quite a bit of it.
Most C extensions that will break are not written by monkeys, but by conscientious developers that followed best practices.
Older code will break, but they break all the time. A language changes how something behaves in a new revision, suddenly 20 year old bedrock tools are getting massively patched to accommodate both new and old behavior.
Is it painful, ugly, unpleasant? Yes, yes and yes. However change is inevitable, because some of the behavior was rooted in inability to do some things with current technology, and as hurdles are cleared, we change how things work.
My father's friend told me that length of a variable's name used to affect compile/link times. Now we can test whether we have memory leaks in Rust. That thing was impossible 15 years ago due to performance of the processors.
I feel some trepidation about threads, but at least for debugging purposes there's only one process to attach to.
No it does not. I hate that analogy so much because it leads to such bad behavior. Software is a digital artifact that can does not degrade. With the right attitude, you'd be able to execute the same binary on new machines for as long as you desired. That is not true of organic matter that actually rots.
The only reason we need to change software is that we trade that off against something else. Instructions are reworked, because chasing the universal Turing machine takes a few sacrifices. If all software has to run on the same hardware, those two artifacts have to have a dialogue about what they need from each other.
If we didnt want the universal machine to do anything new. If we had a valuable product. We could just keep making the machine that executes that product. It never rots.
But if you tried to compile it on today’s libc, making today’s syscalls… good luck with that.
Software “rots” in the sense that it has to be updated to run on today’s systems. They’re a moving target. You can still run HyperCard on an emulator, but good luck running it unmodded on a Mac you buy today.
If software is implicitly built on wrong understanding, or undefined behaviour, I consider it rotting when it starts to fall apart as those undefined behaviours get defined. We do not need to sacrifice a stable future because of a few 15 year old programs. Let the people who care about the value that those programs bring, manage the update cycle and fix it.
I'm thankful that it does, or I would have been out of work long ago. It's not that the files change (literal rot), it is that hardware, OSes, libraries, and everything else changes. I'm also thankful that we have not stopped innovating on all of the things the software I write depends on. You know, another thing changes - what we are using the software for. The accounting software I wrote in the late 80s... would produce financial reports that were what was expected then, but would not meet modern GAAP requirements.
Software doesn't rot, it remains constant. But the context around it changes, which means it loses usefulness slowly as time passes.
What is the name for this? You could say 'software becomes anachronistic'. But is there a good verb for that? It certainly seems like something that a lot more than just software experiences. Plenty of real world things that have been perfectly preserved are now much less useful because the context changed. Consider an Oxen-yoke, typewriters, horse-drawn carriages, envelopes, phone switchboards, etc.
It really feels like this concept should have a verb.
When you look from the program's perspective, the context changes and becomes unrecognizable, IOW, it rots.
When you look from the context's perspective, the program changes by not evolving and keeping up with the context, IOW, it rots.
Maybe we anthropomorphize both and say "they grow apart". :)
I was with OP's point but then you lost me. You'll always have to deal with that coworker's shitty code, GIL or not.
Could they make a worse mess with multi threading? Sure. Is their single threaded code as bad anyway because at the end of the day, you can't even begin understand it? Absolutely.
But yeah I think python people don't know what they're asking for. They think GIL less python is gonna give everyone free puppies.
Please don't - it isn't relevant.
15 years ago, new Python code was still dominantly for 2.x. Even code written back then with an eye towards 3.x compatibility (or, more realistically, lazily run through `2to3` or `six`) will have quite little chance of running acceptably on 3.14 regardless. There have been considerable removals from the standard library, `async` is no longer a valid identifier name (you laugh, but that broke Tensorflow once). The attitude taken towards """strings""" in a lot of 2.x code results in constructs that can be automatically made into valid syntax that appears to preserve the original intent, but which are not at all automatically fixed.
Also, the modern expectation is of a lock-step release cadence. CPython only supports up to the last 5 versions, released annually; and whenever anyone publishes a new version of a package, generally they'll see no point in supporting unsupported Python versions. Nor is anyone who released a package in the 3.8 era going to patch it if it breaks in 3.14 - because support for 3.14 was never advertised anyway. In fact, in most cases, support for 3.9 wasn't originally advertised, and you can't update the metadata for an existing package upload (you have to make a new one, even if it's just a "post-release") even if you test it and it does work.
Practically speaking, pure-Python packages usually do work in the next version, and in the next several versions, perhaps beyond the support window. But you can really never predict what's going to break. You can only offer a new version when you find out that it's going to break - and a lot of developers are going to just roll that fix into the feature development they were doing anyway, because life's too short to backport everything for everyone. (If there's no longer active development and only maintenance, well, good luck to everyone involved.)
If 5 years isn't long enough for your purposes, practically speaking you need to maintain an environment with an outdated interpreter, and find a third party (RedHat seems to be a popular choice here) to maintain it.
In my estimation, the only "20 year old bedrock tools" in Python are in the standard library - which currently holds itself free to deprecate entire modules in any minor version, and remove them two minor versions later - note that this is a pseudo-calver created by a coincidentally annual release cadence. (A bunch of stuff that old was taken out recently, but it can't really be considered "bedrock" - see https://peps.python.org/pep-0594/).
Unless you include NumPy's predecessors when dating it (https://en.wikipedia.org/wiki/NumPy#History). And the latest versions of NumPy don't even support Python 3.9 which is still not EOL.
Requests turns 15 next February (https://pypi.org/project/requests/#history).
Pip isn't 20 years old yet (https://pypi.org/project/pip/#history) even counting the version 0.1 "pyinstall" prototype (not shown).
Setuptools (which generally supports only the Python versions supported by CPython, hasn't supported Python 2.x since version 45 and is currently on version 80) only appears to go back to 2006, although I can't find release dates for versions before what's on PyPI (their own changelog goes back to 0.3a1, but without dates).
Still, that's only a marketing move, technically the choice was still the right one, just like this one is.
I'm not complaining, the new stricter warnings are usually for the better, what I'm saying is that the bedrock of that world isn't as stable as it's sometimes portraited.