142 points markisus | 1 comments | 15 May 25 13:26 UTC | HN request time: 0.209s | source
LiveSplat is a system for turning RGBD camera streams into Gaussian splat scenes in real-time. The system works by passing all the RGBD frames into a feed forward neural net that outputs the current scene as Gaussian splats. These splats are then rendered in real-time. I've put together a demo video at the link above.
Note that the method you linked is "Splatting in Seconds" where as real-time requires splatting in tens of milliseconds.
I'm also following this work https://guanjunwu.github.io/4dgs/ which produces temporal Gaussian splats but takes at least half an hour to learn the scene.