←back to thread

142 points markisus | 1 comments | | HN request time: 0.209s | source

LiveSplat is a system for turning RGBD camera streams into Gaussian splat scenes in real-time. The system works by passing all the RGBD frames into a feed forward neural net that outputs the current scene as Gaussian splats. These splats are then rendered in real-time. I've put together a demo video at the link above.
Show context
mandeepj ◴[] No.43995314[source]
Another implementation of splat https://github.com/NVlabs/InstantSplat
replies(2): >>43995452 #>>43995479 #
1. markisus ◴[] No.43995479[source]
Note that the method you linked is "Splatting in Seconds" where as real-time requires splatting in tens of milliseconds.

I'm also following this work https://guanjunwu.github.io/4dgs/ which produces temporal Gaussian splats but takes at least half an hour to learn the scene.