142 points markisus | 1 comments | 15 May 25 13:26 UTC | HN request time: 0.206s | source
LiveSplat is a system for turning RGBD camera streams into Gaussian splat scenes in real-time. The system works by passing all the RGBD frames into a feed forward neural net that outputs the current scene as Gaussian splats. These splats are then rendered in real-time. I've put together a demo video at the link above.
The quality is better, no doubt, but this method (from the paper) takes on the order of 10-45s depending on input from their table. Which is much better than 10 minutes etc.
That being said, afaict OP's method is 1000x faster, at 33ms.