←back to thread

What is HDR, anyway?

(www.lux.camera)
791 points _kush | 1 comments | | HN request time: 0.206s | source
Show context
Terr_ ◴[] No.43990206[source]
> Our eyes can see both just fine.

This gets to a gaming rant of mine: Our natural vision can handle these things because our eyes scan sections of the scene with constant adjustment (light-level, focus) while our brain is compositing it together into what feels like a single moment.

However certain effects in games (i.e. "HDR" and Depth of Field) instead reduce the fidelity of the experience. These features limp along only while our gaze is aimed at the exact spot the software expects. If you glance anywhere else around the scene, you instead percieve an unrealistically wrong coloration or blur that frustratingly persists no matter how much you squint. These problems will remain until gaze-tracking support becomes standard.

So ultimately these features reduce the realism of the experience. They make it less like being there and more like you're watching a second-hand movie recorded on flawed video-cameras. This distinction is even clearer if you consider cases where "film grain" is added.

replies(8): >>43990881 #>>43990882 #>>43990946 #>>43991015 #>>43991652 #>>43991935 #>>43994357 #>>43994418 #
brokenmachine ◴[] No.43990946[source]
I'm with you on depth of field, but I don't understand why you think HDR reduces the fidelity of a game.

If you have a good display (eg an OLED) then the brights are brighter and simultaneously there is more detail in the blacks. Why do you think that is worse than SDR?

replies(2): >>43991035 #>>43991473 #
Sharlin ◴[] No.43991473[source]
The “HDR” here is in the sense of “tone mapping to SDR”. Should also be said that even “H” DR displays only have a stop or two of more range, still much less than in a real-world high-contrast scenes
replies(1): >>43991765 #
1. brokenmachine ◴[] No.43991765[source]
It's still better though.

HDR displays are >1000nits while SDR caps out at less than 500nits even on the best displays.

Eg for the Samsung s90c, HDR is 1022nits, SDR is 487nits: https://www.rtings.com/tv/reviews/samsung/s90c-oled#test_608 https://www.rtings.com/tv/reviews/samsung/s90c-oled#test_4

Double the range is undeniably still better.

And also 10bit instead of 8bit, so less posterization as well.

Just because the implementations have been subpar until now doesn't mean it's worthless tech to pursue.