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Flattening Rust’s learning curve
(corrode.dev)
452 points
birdculture
| 1 comments |
13 May 25 22:25 UTC
|
HN request time: 0.242s
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source
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ants_everywhere
◴[
14 May 25 00:14 UTC
]
No.
43979348
[source]
▶
>>43978435 (OP)
#
A learning curve measures time on the x axis and progress on the y axis.
A flat learning curve means you never learn anything :-\
replies(7):
>>43979482
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>>43979525
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>>43979571
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>>43979923
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>>43979955
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>>43980422
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>>43983315
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tacitusarc
◴[
14 May 25 01:57 UTC
]
No.
43979923
[source]
▶
>>43979348
#
This is incorrect. A learning curve measures expertise on the x axis and effort on the y axis. Hence the saying "steep learning curve".
replies(2):
>>43980010
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>>43980661
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ergonaught
◴[
14 May 25 02:11 UTC
]
No.
43980010
[source]
▶
>>43979923
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https://en.wikipedia.org/wiki/Learning_curve
replies(2):
>>43980635
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>>43980984
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1.
saretup
◴[
14 May 25 04:57 UTC
]
No.
43980984
[source]
▶
>>43980010
#
That’s interesting. I always intuitively assumed x-axis was progress and y-axis was cumulative effort.
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