←back to thread

611 points LorenDB | 1 comments | | HN request time: 0s | source
Show context
dvratil ◴[] No.43908097[source]
The one thing that sold me on Rust (going from C++) was that there is a single way errors are propagated: the Result type. No need to bother with exceptions, functions returning bool, functions returning 0 on success, functions returning 0 on error, functions returning -1 on error, functions returning negative errno on error, functions taking optional pointer to bool to indicate error (optionally), functions taking reference to std::error_code to set an error (and having an overload with the same name that throws an exception on error if you forget to pass the std::error_code)...I understand there's 30 years of history, but it still is annoying, that even the standard library is not consistent (or striving for consistency).

Then you top it on with `?` shortcut and the functional interface of Result and suddenly error handling becomes fun and easy to deal with, rather than just "return false" with a "TODO: figure out error handling".

replies(24): >>43908133 #>>43908158 #>>43908212 #>>43908219 #>>43908294 #>>43908381 #>>43908419 #>>43908540 #>>43908623 #>>43908682 #>>43908981 #>>43909007 #>>43909117 #>>43909521 #>>43910388 #>>43912855 #>>43912904 #>>43913484 #>>43913794 #>>43914062 #>>43914514 #>>43917029 #>>43922951 #>>43924618 #
90s_dev ◴[] No.43908540[source]
I like so much about Rust.

But I hear compiling is too slow.

Is it a serious problem in practice?

replies(9): >>43908584 #>>43908616 #>>43908634 #>>43908644 #>>43908690 #>>43908851 #>>43909184 #>>43910126 #>>43927094 #
1. conradludgate ◴[] No.43909184[source]
It is slow, and yes it is a problem, but given that typical Rust code generally needs fewer full compiles to get working tests (with more time spent active in the editor, with an incremental compiler like Rust Analyzer) it usually balances out.

Cargo also has good caching out of the box. While cargo is not the best build system, it's an easy to use good system, so you generally get good compile times for development when you edit just one file. This is along made heavy use of with docker workflows like cargo-chef.