Then you top it on with `?` shortcut and the functional interface of Result and suddenly error handling becomes fun and easy to deal with, rather than just "return false" with a "TODO: figure out error handling".
Then you top it on with `?` shortcut and the functional interface of Result and suddenly error handling becomes fun and easy to deal with, rather than just "return false" with a "TODO: figure out error handling".
This isn't really true since Rust has panics. It would be nice to have out-of-the-box support for a "no panics" subset of Rust, which would also make it easier to properly support linear (no auto-drop) types.
Even then, though, I do see a need to catch panics in some situations: if I'm writing some sort of API or web service, and there's some inconsistency in a particular request (even if it's because of a bug I've written), I probably really would prefer only that request to abort, not for the entire process to be torn down, terminating any other in-flight requests that might be just fine.
But otherwise, you really should just not be catching panics at all.
you could have a panic though, if you wrongly make assumptions
I will fight against program aborts as hard as I possibly can. I don't mind boilerplate to be the price paid and will provide detailed error messages even in such obscure error branches.
Again, speaking only for myself. My philosophy is: the program is no good for me dead.
That may be true, but the program may actually be bad for you if it does something unexpected due to an unforeseen state.
Usually I just use the `?` and `.map_err` (or `anyhow` / `thiserror`) to delegate and move on with life.
I have a few places where I do pattern-matches to avoid exactly what you described: imposing the extra internal complexity to users. Which is indeed a bad thing and I am trying to fight it. Not always succeeding.