Then you top it on with `?` shortcut and the functional interface of Result and suddenly error handling becomes fun and easy to deal with, rather than just "return false" with a "TODO: figure out error handling".
Then you top it on with `?` shortcut and the functional interface of Result and suddenly error handling becomes fun and easy to deal with, rather than just "return false" with a "TODO: figure out error handling".
This isn't really true since Rust has panics. It would be nice to have out-of-the-box support for a "no panics" subset of Rust, which would also make it easier to properly support linear (no auto-drop) types.
not sure what the latest is in the space, if I recall there are some subtleties
It would be annoying to use - as you say, you couldn’t even add regular numbers together or index into an array in nopanic code. But there are ways to work around it (like the wrapping types).
One problem is that implicit nopanic would add a new way to break semver compatibility in APIs. Eg, imagine a public api that just happens to not be able to panic. If the code is changed subtly, it could easily start panicing again. That could break callers, so it has to be a major version bump. You’d probably have to require explicit nopanic at api boundaries. (Else assume all public functions from other crates can panic). And because of that, public APIs like std would need to be plastered with nopanic markers everywhere. It’s also not clear how that works through trait impls.
As far as I can tell, no_std doesn't change anything with regard to either the usability of panicking operators like integer division, slice indexing, etc. (they're still usable) nor on whether they panic on invalid input (they still do).