Nice article, though what I'd personally love to see is a resource where I can go from zero to actually making (basic) designs using open source tools, which can then be taken to a 3D printer and printed.
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I'm currently using Shapr3D and it's very quick to design simple parts. Blender doesn't have any of the tools which I'm using in Shapr3D, such as sketches, constraints, parametric modeling etc. and most of the direct modeling tools are just way easier to use than Blender.