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Design for 3D-Printing

(blog.rahix.de)
837 points q3k | 4 comments | | HN request time: 0s | source
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no_wizard ◴[] No.43888612[source]
I always thought 3D printing would make multi widget machine[0] manufacturing possible

While it’s done a lot of cool stuff and enabled rapid prototyping etc it never scaled the way I really thought it would

[0]: there may be a better turn for this however this is what I mean: that is one machine that can output a wide variety of different things using the same common material, IE maybe one day it produces ball bearings and the next it could produce a bunch of car pistons, with only having to make minimal changes to the machine itself if not changing anything at all

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1. analog31 ◴[] No.43888661[source]
"Flexible" or "Quick Turn" manufacturing are terms used for this kind of thing. Quick-turn comes from being able to change from one kind of part to another, quickly, with no added setup cost.
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2. codingmoh ◴[] No.43888700[source]
In theory, it seemed perfect for flexible manufacturing: same machine, same material, endless outputs. But in practice, it hit limits in speed, material properties, and post-processing. You still can’t print a high-tolerance metal part at scale and cost-effectively replace traditional machining. It’s amazing for prototyping or niche parts
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3. earleybird ◴[] No.43888865[source]
"You still can't print a high-tolerance metal part at scale and cost-effectively..."

Dan Gelbart has a response (with caveats)

https://www.youtube.com/watch?v=kLgPW2672s4

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4. codingmoh ◴[] No.43888985{3}[source]
oh wow - that's cool! - Thanks so much for sharing!