←back to thread

240 points treesciencebot | 1 comments | | HN request time: 0.202s | source
Show context
das_keyboard ◴[] No.43801938[source]
> So, if traditional game worlds are paintings, neural worlds are photographs. Information flows from sensor to screen without passing through human hands.

I don't get this analogy at all. Instead of a human information flows through a neural network which alters the information.

> Every lifelike detail in the final world is only there because my phone recorded it.

I might be wrong here but I don't think this is true. It might also be there because the network inferred that it is there based on previous data.

Imo this just takes the human out of a artistic process - creating video game worlds and I'm not sure if this is worth archiving.

replies(2): >>43801996 #>>43805318 #
1. Legend2440 ◴[] No.43805318[source]
>It might also be there because the network inferred that it is there based on previous data.

There is no previous data. This network is exclusively trained on the data he collected from the scene.