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On top of that, the hardware requirements (256MB of system RAM, and the PlayStation 2 only had 32MB) made it enough of a challenge to get the game running at all. Throwing in a heavyweight parsing library for either of these three languages was out of the question.
Besides, the complaint about not having a heavyweight parser here is weird. This is supposed to be "trusted data", you shouldn't have to treat the file as a threat, so a single line sscanf that's just dumping parsed csv attributes into memory is pretty great IMO.
Definitely initialize variables when it comes to C though.