I'm curious what are these other languages that can do these things? I read HN regularly but don't recall them. Or maybe that's including things like Java's annotation processing which is so clunky that I wouldn't classify them to be equivalent.
I'm curious what are these other languages that can do these things? I read HN regularly but don't recall them. Or maybe that's including things like Java's annotation processing which is so clunky that I wouldn't classify them to be equivalent.
It’s beautiful to implement an incredibly fast serde in like 10 lines without requiring other devs to annotate their packages.
I wouldn’t include Rust on that list if we’re speaking of compile time and compile time type abilities.
Last time I tried it Rust’s const expression system is pretty limited. Rust’s macro system likewise is also very weak.
Primarily you can only get type info by directly passing the type definition to a macro, which is how derive and all work.
Now, should they do anything they please? Definitely not, but they can. That's why there's a (serious) macro which runs your Python code, and a (joke, in the sense that you should never use it, not that it wouldn't work) macro which replaces your running compiler with a different one so that code which is otherwise invalid will compile anyway...