I am not talking about a slight brightness increase, I am talking Ill be scrolling youtube and suddenly this video is like a portal into another dimension its so bright.
Can anyone explain how its done?
I am not talking about a slight brightness increase, I am talking Ill be scrolling youtube and suddenly this video is like a portal into another dimension its so bright.
Can anyone explain how its done?
HDR10(+) & Dolby Vision, for example, encode content at absolute luminance, so they are basically completely trash formats since that's an insane thing to expect (the spec for authoring content in this format literally just goes "lol idk do X if you think it's going to be seen in a movie theater of Y for TV and hope"). Sadly, they are also quite common. Mobile phones (both Android & iOS) are instead pushing HLG, which is better. Although then hilariously MacOS's handling of HLG was atrocious until the latest update which fixed it but only if the video contains a magic flag that iPhone sets, but isn't standard so nobody else sets it (the "avme" tag https://developer.apple.com/documentation/technotes/tn3145-h... )
There's then also just how your eyes & brain react. When HDR shows up and suddenly the white background of a page looks like a dim gray? That's 100% a perceptual illusion. The actual light being emitted didn't change, just your perception of it did. This is a very hard problem to deal with, and it's one that so far the HDR industry as a whole has basically just ignored. But it's why there's a push to artificially limit the HDR range in mixed conditions, eg https://github.com/w3c/csswg-drafts/issues/9074
Can someone else confirm I am not mad?
PS - I am not trying to shut you down, you clearly know alot in the space I am just explaining what Im experiencing on this hardware.
This is almost certainly your eyes playing tricks on you, actually. Setup that situation where you know if you scroll down or whatever it'll happen, but before triggering it cover up the area where the HDR will be with something solid - like a piece of cardboard or whatever. Then do it. You'll likely not notice anything change, or if there is a shift it'll be very minor. Yet as soon as you remove that thing physically covering the area, bam it'll look gray.
It's a more intense version of the simultaneous contrast illusions: https://en.wikipedia.org/wiki/Contrast_effect & https://en.wikipedia.org/wiki/Checker_shadow_illusion
Eyes be weird.
SDR brightness is not reduced to "add contrast". The blog post doesn't seem to say that anywhere, either, but if it does it's simply wrong. As a general note it seems wrong about a lot of aspects, like saying that Apple does this on non-HDR displays. They don't. It then also conflates EDR with whether or not HDR is used. EDR is simply the representation of content between apps & the compositor. It's a working space not entirely unlike scRGB where 0.0-1.0 is simply the SDR range, and it can go beyond that. But going beyond the maximum reported EDR range, which can be as low as 1.0, the result is simply clipped. So they are not "simulating" HDR on a non-HDR display.
> The SDR content is dimmed proportional to the increase such that SDR has the same emitted brightness before & after the change.
That's the intent, but because things aren't perfect it actually tends to get darker instead of stay perceptually the same. It depends on which panel you're using. MBPs are prone to this, XDR displays aren't.
Your layman summary is wrong, though. Brightness stays the same is the summary, whereas you said it gets darker.
> MBPs are prone to this, XDR displays aren't.
On my M1 16" MBP it doesn't have any issue. The transition is slow, but the end result is reasonably aligned to before the transition. But yes MBP displays are not Apple's best. Sadly that remains something exclusive to the iPad