←back to thread

92 points azhenley | 1 comments | | HN request time: 0.279s | source
Show context
ofirg ◴[] No.43678675[source]
I'm building a game with a similar idea. encounters are controlled by the AI. there is a classic RPG system built around it and human generated content for the world and story.
replies(1): >>43679150 #
1. ormintos ◴[] No.43679150[source]
Sounds like an interesting mix. When you say encounters, do you mean the AI controls the generation of the opponente the party fights or the behaviour of the opponents?