I've been hosting a DnD campaign with a group of college friends for almost a decade at this point. Since we've all moved away, we use Tabletop Simulator to play weekly.
In one of my adventures, the players met a creature named Dorian with the same backstory as the classic tale The Picture of Dorian Gray. Later, the players discovered the secret to the creature's immortality was an indestructible painting of the creature.
Nearly a month before encountering this creature, my players had explored a random dungeon I’d made where one of the rooms had a huge, ornate mirror on the wall. It made everything in the reflection appear older, covered in a layer of cobwebs and dust.
Although this was not the primary solution to defeating Dorian, I laid subtle clues to see if anyone would remember that far back. Well, one of them did in fact remember the dungeon. They stole the painting and brought it back to the dungeon along with a secondary mirror. They then placed the mirrors across from each other along with the painting to create a sort of “hall of mirrors” effect on the painting itself, which caused the painting of Dorian to accelerate in age—creating a feedback loop that infinitely aged Dorian (think drinking from the wrong Holy Grail).
It was amazingly satisfying to all my players, and it's also the exact sort of thing that I don't think the current batch of SOTA LLMs (even with the temperature cranked to 1) would ever think of in a MILLION years.